Arm’s Immortalis GPU bring hardware-based ray tracing
Written By
Aditya Singh
ARM's newest flagship GPU will include hardware-based ray tracing for the first time.
The Immortalis-G715 boasts a 15% performance gain over the company's previous generation of premium Mali GPUs.
With last year's Mali-G710, ARM already supported software-based ray tracing.
Following its success with the 8 billion Mali GPUs deployed to date, Arm sees Immortalis as the beginning of a transition to ray tracing on mobile.
Following its success with the 8 billion Mali GPUs deployed to date, Arm sees Immortalis as the beginning of a transition to ray tracing on mobile.
Manufacturers are preparing for the arrival of the games after Samsung introduced its Exynos 2200 CPU with hardware-based ray tracing earlier this year.
Today, ARM introduced two new GPUs: the Mali-G715 and Mali-G615
Android phones with Immortalis-G715 GPUs will be available in 2023.