Let It Die Offline Edition Is Live at $19.99 as the Servers Shut Down

GungHo Online Entertainment shut down the servers for Let It Die at 11:00 JST on 1 September, ending almost ten years of free-to-play service, and the paid Let It Die Offline Edition went live the same day. Keeping the game requires a $19.99 add-on called the Offline Key, and it is available on PlayStation 4 and on PC through Steam.
This is not a remaster or a sequel. It is the same tower-climbing action game with its live-service plumbing torn out and replaced with offline equivalents, developed by Supertrick Games and published by GungHo. The original launched in 2016 and passed nine million downloads before the plug was pulled.
What the Let It Die Offline Edition costs and where to buy it
The Offline Key is listed at $19.99 on Steam and is sold as downloadable content rather than a standalone game. That distinction matters on PC: you must already own the base Let It Die client to use it, so the key unlocks a game you have installed rather than selling you a fresh copy. The same paid unlock route applies on the PlayStation Store for PS4 owners.
PS4 is the only PlayStation version. There is no native PS5 edition, though the PS4 build runs on PS5 through backward compatibility, and Sony's own save handling lets PS4 data move to a PS5 using the same account. Xbox and Switch owners are not part of this at all, because the original never released on either.
How to move your save before 30 November
Anyone who played the online version can carry their progress across, but the window closes. GungHo has set the data transfer deadline at 30 November 2026, 06:59 PT, and the transfer only works within the same platform family. A Steam save moves to Steam. A PlayStation save moves to PlayStation. There is no cross-save between the two.
Some things do not survive the move. Paid and free Death Metals, Kill Coins, TDM points and any quests you never turned in are all excluded from the transfer. If you had a stockpile of premium currency sitting in the Waiting Room, it is gone rather than converted.
What changes once you are offline
The offline build is not a straight copy with the network calls removed. The economy has been rebalanced around a game nobody is monetising any more, and most of the changes make the grind shorter:
- Material costs for developing equipment up to Stage 4 are cut by as much as 75%.
- Wait timers for developing and buying equipment, and for upgrading facilities, are removed outright.
- Tokyo Death Metro drops its asynchronous player raids and replaces the invaders with CPU-controlled opponents. The seasonal TDM Battle Rush is discontinued.
- New equipment based on Momoko, Meijin and Kiwako is added, alongside extra quests.
- Limit break caps are raised for both Fighters and equipment, with balance passes on enemies, gear and items throughout the Tower of Barbs.
The Continue system stays, which is the part players cared about most, but it now costs Kill Coins instead of Death Metal. Death Metals themselves are discontinued and any remaining balance disappears. There are no microtransactions left in the game and no maintenance windows to schedule around.
Why this shutdown is different from the usual one
Most live-service closures simply end. When servers go quiet, the game usually becomes unplayable and eventually unbuyable, the way NHL 22 and NHL 23 lost their online servers and the way Castlevania: Grimoire of Souls reached its end of service. Titles pulled from storefronts are often unrecoverable too, as happened when a batch of games was delisted from the PlayStation Store.
Charging existing players to keep a game they already had is a genuinely awkward middle ground, and $19.99 is not nothing for a title that was free for a decade. But the alternative on offer is usually deletion. Let It Die: Inferno, the newer standalone entry, is unaffected by any of this and continues to run as its own $24.99 game on Steam.
If the appeal here is a large action game that never asks for a connection, Android has a deep bench of the same idea, and our roundup of the best offline RPG games for Android covers what runs without internet on a phone.
What to do today
If you played the online version and want your Fighters back, buy the Offline Key and run the transfer well before the 30 November cut-off, since the deadline is fixed and there is no indication it will be extended. If you never played, the offline version is the only way in now, and on Steam that means owning the base game as well as the key.
Frequently Asked Questions
How much does the Let It Die Offline Edition cost?
The Offline Key is $19.99. It is sold as downloadable content on Steam and the PlayStation Store rather than as a separate game. On Steam you also need to own the base Let It Die client, because the key unlocks the copy you already have installed.
Is Let It Die still free to play?
No. The free-to-play online version ended service on 1 September 2026 and can no longer be played. The only remaining way to play is the offline version, which requires the paid $19.99 Offline Key.
Can I transfer my Let It Die save data to the offline version?
Yes, until 30 November 2026 at 06:59 PT. Transfers only work within the same platform, so Steam saves go to Steam and PlayStation saves go to PlayStation. Death Metals, Kill Coins, TDM points and unclaimed quests do not carry over.
What platforms is the Let It Die Offline Edition on?
PlayStation 4 and PC via Steam. There is no native PS5 version, although the PS4 build works on PS5 through backward compatibility. Let It Die never launched on Xbox or Nintendo Switch, so neither platform is included.
Does the offline version still have Death Metals?
No. Death Metals are discontinued and any remaining balance disappears. The Continue system still exists but now costs Kill Coins instead. Material costs for equipment up to Stage 4 are cut by up to 75% and development wait timers are removed.





