VALORANT Patch 13.04 Brings Abyss Back to Competitive and Rotates Breeze Out
VALORANT patch 13.04 went live today, and the change most players will feel first is the map pool: Abyss returns to Competitive and Deathmatch, and Breeze drops out of both. Riot Games shipped the update on 18 August 2026 across PC and console, alongside a short list of Agent bug fixes and a restructured Premier stage.
This is a maintenance-weight patch rather than a balance overhaul. No Agent had its numbers tuned. Everything in the notes is either a rotation change, a fix for something that was already broken, or a Premier scheduling change.

What the VALORANT patch 13.04 map rotation changes
Abyss is back in the Competitive queue and in Deathmatch. Breeze leaves both queues at the same time. That is a straight one-for-one swap, and it is the only map pool movement in this update.
If you have been grinding Breeze callouts for the current act, that work is parked for now rather than lost — Riot cycles maps back in, as Abyss itself demonstrates. Practically, it means the long-sightline duelist and operator compositions that Breeze rewarded lose their home map, and Abyss's open-edge layout with no boundary walls comes back into ranked play.
Which Agent bugs got fixed
Four Agent fixes made the notes, and one of them was a genuine stability problem rather than a cosmetic annoyance:
- Clove — rapidly toggling between Meddle and Ruse could freeze the client and drop the player from the match. That is fixed.
- Deadlock — GravNet visual effects vanished after a disconnect and reconnect, leaving the trap effectively invisible to the returning player. Fixed.
- Viper — the Snake Bite equip animation was not showing correctly to opposing players, removing a visual tell enemies should have had.
- Cypher — the Spycam minimap icon was rotating incorrectly.
The Clove fix is the one worth noting. A freeze-and-disconnect bug tied to a common ability sequence costs ranked rating in a way a wrong minimap icon does not.
Melee skin fix is PC only
Transforming melee weapons — Kuronami 2.0 and Nocturnum among them — now animate properly during inspection. Riot flagged this fix as PC only. Console players holding those skins keep the broken inspect animation for now, and the notes do not give a date for a console fix.
It is a small thing, but it is the kind of platform split worth checking before you assume a patch landed the same way on your machine. Console VALORANT gets the map rotation and the Agent fixes; it does not get this one.
Premier Stage V26A5 runs five weeks, not seven
Premier's new stage, V26A5, starts on 18 August on PC, and Riot has cut it from seven weeks to five. The qualification maths changes with it:
- Teams need 450 or more Premier Score to reach Playoffs.
- Playoffs run over two days — first round on 19 September, finals on 20 September.
- Contender and Invite divisions qualify on placement rather than on score.
Five weeks instead of seven means fewer scheduled match nights to bank score in. Teams that normally coast through the first fortnight and push late have less room to do it.
When can you play, and on what
The patch deploys per region, so queues go down briefly at different local times rather than everywhere at once. Console and PC both receive the map rotation and the Agent fixes. The melee inspection fix is the single PC-exclusive item.
There is no Agent balance pass in this patch, no new Agent, and no weapon tuning. If you were waiting on changes to a specific Agent's kit, 13.04 is not that patch.
For Riot's other competitive title, our breakdown of League of Legends patch 26.16 and its ADC magic resist changes covers a much heavier balance update. If you play on a console rather than a PC, the latest Xbox Game Pass additions and removals are worth a look this week. And for anyone tuning a mid-range rig to hold a stable frame rate in shooters, our tested rundown of shader packs benchmarked on a GTX 1650 and RTX 3060 shows how much headroom older cards still have. If a controller is giving out mid-season, GameStop's trade-in policy on broken pads is unusually generous right now.
Frequently Asked Questions
Which maps changed in VALORANT patch 13.04?
Abyss enters the Competitive and Deathmatch queues, and Breeze leaves both. It is a one-for-one swap and the only map pool change in the update. No other map was added or removed.
Is Breeze removed from VALORANT permanently?
No. Breeze is rotated out of Competitive and Deathmatch, not deleted. Riot cycles maps back into the pool over time — Abyss returning in this same patch is an example. Riot has not said when Breeze will come back.
Does VALORANT patch 13.04 change any Agents?
There are no balance changes to Agent abilities in 13.04. The Agent work is bug fixes only: a Clove freeze and disconnect issue, Deadlock GravNet visuals after a reconnect, Viper's Snake Bite equip animation, and Cypher's Spycam minimap icon.
Does the melee skin fix work on console?
No. Riot listed the transforming melee inspection fix for Kuronami 2.0 and Nocturnum as PC only. Console players still see the broken inspect animation, and the patch notes do not give a date for a console fix.
How long is VALORANT Premier Stage V26A5?
Five weeks, down from the usual seven. It starts on 18 August on PC. Teams need 450 or more Premier Score to reach Playoffs, with the first round on 19 September and the finals on 20 September.





